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Playables AI Engineer

Voodoo

Remote, FrancePosted 22 hours agoFull-time

Job details

Company

Voodoo

Location

Remote, France

Employment type

Full-time

Primary category

Data Engineering

Posted date

5 May 2026

Valid through

Job description

About Voodoo 

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 1,000+ employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Paper, alongside popular apps such as BeReal and Wizz.

Team 

Our Growth team helps maximize the potential of each Voodoo product within the ecosystem. Our Growth team is split into several job expertise such as user acquisition, ad monetization, video ads, playable ads, and creative strategy. Being part of the Growth Team at Voodoo requires a lot of operational excellence and creativity in order to constantly adapt ourselves to stay ahead of the rest of the market.

Our core team mission in the Playable Ads team is to create engaging and interactive advertising experiences that captivate audiences and drive conversions. We work with playable developers, coordinators, creative strategists, and AI teams to turn a game into a high-performing HTML interactive ad experience.


Role

We are looking for a Playable Ads AI Engineer to help create the next generation of playable ads. You will combine strong playable development skills with applied AI expertise to build, modify, and scale interactive ads more efficiently.

  • Convert existing games into playable ads using Unity, Cocos Creator, HTML5, JavaScript, TypeScript, or other relevant technologies

  • Train, fine-tune, and evaluate AI models capable of generating or modifying playable ads

  • Develop AI workflows to iterate on gameplay logic, UI, visuals, difficulty, pacing, and end cards

  • Collaborate with creative, growth, data, and engineering teams to improve production pipelines and scale playable creation

  • Benchmark the market, test new ideas, and develop a strong understanding of what makes a playable ad perform

 Profile 
  • Strong experience in playable ads development, Unity projects, game development, or creative technology

  • Experience creating playable ads with Unity, Cocos Creator, HTML5, JavaScript, TypeScript, Three.js, Phaser, or similar tools

  • Hands-on experience with AI model training, fine-tuning, prompt engineering, AI-assisted code generation, or generative AI workflows

  • Good understanding of object-oriented programming, interactive ad constraints, and mobile gaming performance drivers

  • Creative mindset, strong problem-solving skills, and ability to bridge gameplay, technology, and AI topics

  • Fluent in English, both oral and written

  • At least 3+ years of experience in playable ads development, Unity game development, AI engineering, or a similar role

  • Familiarity with analytics, A/B testing, MRAID, playable packaging, or ad network specifications is a plus

Benefits

Competitive salary and other benefits according to the country you reside in.

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