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3+ years of relevant experience as a Technical Artist in gamedev
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Strong proficiency in Unreal Engine 5
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Excellent understanding of Blueprints and Editor Utility Widgets
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Basic knowledge of at least one programming language (Python, C#, C++)
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Experience in writing shaders, e.g. UE4/UE5 Materials system, HLSL, GLSL, etc.
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Art tools production experience
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Self-motivation, strong problem-solving skills and team-player attitude
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English level: intermediate or higher