As a 3D Environment Artist Intern聽in our creative team in Barcelona, you鈥檒l have the opportunity to work on the creation of in-game environments. You鈥檒l collaborate closely with designers and artists to bring worlds to life, learning about the full environment art production pipeline, from concept to integration.
Responsibilities:
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Assisting in the modeling and texturing of in-game environments, props, and key landmarks.
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Working from concepts, 3D mock-ups, and art direction guidelines to ensure consistency and quality.
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Collaborating with level designers during the implementation process.
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Supporting the definition of materials and light properties for shaders.
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Helping with data and workflow optimization within the environment art pipeline.